Wednesday 5 February 2014

Knights of Pen and Paper - Class - Paladin

Paladin

Paladin is loosely based on the Knight Templar paladins of medieval romance, as a holy knights for good and virtue, and usually, but not always, imbued with angelic or godly powers.

Paladin Class
Paladin attribute:

ATK : 2
Health : 9
Magic : 2
Threat : 4
Initiative : 3
Critical 1%

Paladin Skill

Devotion
Devotion (passive) : The light gives you strength. You gain extra 5 hp and extra 1 (100%) threat.

Flash Heal
Flash Heal : A flash of heal that heals yourself for 10 hp. (MP: 3)

Holy Shield
Holy Shield : A shield that reduces 50% of taken dame for 2 turn(s). (MP: 3)

Leader Strike
Leader Strike : A direct strike that deals 3 divine bonus to attack and raises your threat to 40 (100%). (MP: 1)

Paladin Class Rocker
Suggestion :

Add Rocker as Paladin, so that he got extra health. Add all point to Devotion and Leader Strike. This will build up Rocker as a shield for the team. When the player has the highest threat level among the team, he will draw most of the enemy's attention. So that most of time you just need to take care one player health instead of whole team health. With Leader Strike, each strike will increase threat level too. I use paladin as shield for the team.

Here are the gears that available to warrior.



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