Thursday 6 February 2014

Knights of Pen and Paper - Class - Rogue

Rogue

The Thief, Scoundrel, or Rogue is a character class in many role-playing games, including Dungeons & Dragons, Final Fantasy, World of Warcraft and many MMORPGs. Thieves are usually stealthy and dexterous characters able to disarm traps, pick locks, spy on foes, and perform backstabs from hiding.

Thieves are usually capable of melee or ranged combat, and tend to be focused on dodging attacks rather than withstanding damage. They often attack by dual-wielding daggers or with other small one-handed and/or concealable weapons, relying on speed and rapid strikes rather than sheer damage output. Thieves usually have a stealth ability, allowing them to disappear from sight, often this is combined with attacking an unaware or flanked opponent to inflict high damage.

Thieves are usually restricted to the lighter armors, leather and the like. While thieves typically cannot practice magic, they might use scrolls or magic items in some games; if neither options are available, then technical gadgets are used. In most fantasy settings, smaller and more agile fantasy races (like elves, gnomes and hobbits) are particularly suited for the thief class.

Rogue Class
Rogue Attribute:

ATK : 3
Health : 7
Magic : 2
Threat : 3
Initiative : 4
Critical : 3%

Rogue Skill

Concussion Blow
Concussion Blow : Deals a +10% attack and disables your target for 1 turn. Lowers physical res. by -2% (MP:3)

Double Strike
Double Strike : deals a double attack for -40% attack on each stab. (MP:1)

Poison
Poison (passive) : Poisons your weapons dealing extra 1 damage on every hit.

Vanish
Vanish : Vanishes in the shadow reducing your threat and raises your critical in 5% for 2 turns. (MP:2)

Rogue Class Ms. Goldberry

Suggestion:

Put Ms. Goldberry into Rogue class will make her become the main attack power of the team. With additional XP, will make her grow faster than others. Should level up concussion blow, but don't over level this skill otherwise your player will run out of MP too fast. Concussion blow is important, this will disable target, lower physical resistant. Another two skills should level up is double strike and poison.

Here are the gears that available to warrior.




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